AI Insights · Timothy · October 2021
Top 5 First Person Games on Android in Poland Q3 2021
Discover the performance trends of the top 5 first-person games on Android in Poland during Q3 2021, featuring weekly downloads, revenue, and active users.
Throughout the third quarter of 2021, the top 5 first-person games on the Android platform in Poland saw varying trends in downloads, revenue, and active users. Here’s a closer look at the performance of these games based on data from Sensor Tower.
Fishing Clash: Sport Simulator from Ten Square Games experienced fluctuations in weekly revenue, peaking at around $42K in early September. Weekly downloads showed an upward trend mid-quarter, reaching approximately 9.4K in the week of August 23. The game maintained a stable number of weekly active users, hovering around the 20K mark throughout the quarter.
Chapters: Interactive Stories by Crazy Maple Studio Dev saw a significant increase in weekly revenue, spiking to approximately $17.5K in mid-August. Downloads surged in mid-July, hitting a peak of around 28K, before gradually declining to approximately 8.6K by the end of September. Active users followed a similar trend, peaking at around 69.7K in late July before decreasing to around 41.7K by the end of the quarter.
Minecraft from Mojang displayed consistent revenue, averaging around $12K weekly. Downloads showed a steady increase, rising from approximately 628 in late June to around 1.2K by the end of September. Active users saw a decline from approximately 53.8K in mid-July to around 38.6K by the end of the quarter.
Call of Duty: Mobile Season 8 by Activision Publishing, Inc. maintained stable weekly revenue, peaking at around $12.7K in late August. Downloads saw a notable increase towards the end of the quarter, reaching approximately 4K in the last week of September. The number of active users remained relatively stable, averaging around 52K, with a peak of approximately 57.6K in mid-September.
Hunting Clash: Shooting Games, also from Ten Square Games, had consistent weekly revenue, averaging around $11K. Downloads showed a significant increase towards the end of the quarter, reaching approximately 7K in the final week of September. Active users also saw a steady rise, peaking at around 15.3K in the last week of the quarter.
For more detailed insights and data on these games, visit Sensor Tower.